•
3D Character Animation.
• Motion capture re-targeting, animation cleanup & enhancement
for humans & creatures.
• Camera & layout setup. CG camera animation. Live action
camera tracking & post moves.
• Stereoscopic camera
configuration.
• Character, camera & object matchanimation.
• 3D compositing with multiple cameras & plates.
In addition to several proprietary pipelines and software programs: Maya, MotionBuilder, Nuke, After Effects, 3D Equalizer, PFTrack, Photoshop, Illustrator, HTML5, Linux, Phpbb, CSS and light MEL scripting.
I am a California native who absolutely loves my work, but aside from clicking away at the computer, I like to be moving. The water, the mountains, lake or beach, I'm in. A lifelong athlete and coach, this past year while sheltering I've been tasked with instructing my son in swimming and soccer. For solo time, running is my solace and a chance to think or listen to music. I also collect original production animation cels, mostly from anime and particularly from
Dragon Ball Z. If anyone is bored enough and would like to see the collection, I'm more than happy pull out the portfolio!