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| Now
Playing: Fall 2009 Character Animation Reel |
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Quicktime,19 megabytes |
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| Breakdown: |
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Nintendo
DS Commercial, Kirby Squeak Squad - Performed rigging, weight
painting, blend shape creation and set-up on all characters as well as
character animation on several flying characters along with clean-up animation
on Kirby. Also performed modeling of 8 of the 10 characters including
Kirby and Animal Kirby (Character Kirby morphs into prior to jumping into
the DS). All work done in Maya. |
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"Sure
Footing?" Pole Leap - Performed all character animation.
All work done in Maya. |
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"Awesome!" Dialogue - Performed all character animation. All work done in Maya. |
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Short film, "Feudal Attempt" (2 shots) - Performed all character animation. All work done in Maya. |
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"First come, first served" Stuck Door - Performed all character animation. All work done in Maya. |
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Dis-konnected, In game cinema clip - Performed all character animation. All work done in Maya. |
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"The
Passing" (5 shots) - Performed all character animation.
Matched animation of all "ghost grabs" to live action plates
with no tracked cameras. Also performed some set-up, several blendshape
corrections and additional weight painting. All work done in Maya. |
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Wells
Fargo Commercial, "Someday"
- Performed character animation of six horses, stagecoach and drivers
prior to fade into live action shot. Performed modeling, rigging and animation
of reigns throughout the entire shot. Matched all elements (horses, reigns,
stagecoach, drivers) to live action plate. All work done in Maya. |
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Short
Film, "Feudal Attempt" (2 shots) - Performed all
character animation. All work done in Maya. |
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