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Playing: Fall 2008 Reel |
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| Breakdown: |
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The
Curious Case of Benjamin Button, Trailer and Promo Shots -
Shot 1, Performed witness
camera pattern tracks. Shot 2, performed all camera tracks and head tracking.
Shot 3: Performed witness camera pattern tracks. Shot 4, performed all
object and camera tracking. Shot 5, performed all object and camera tracking.
Responsible for head and camera track on over 35 shots in the film. Duties
included utilizing proprietary tracking software for cameras and head,
then integration into 3D environment (Maya). Several head tracking shots
contained a moving camera and moving witness cameras while on a moving
set. Because of this, shots often would require multiple levels of camera
and object tracks. |
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Nintendo
DS Commercial, Kirby Squeak Squad - Performed modeling of
8 of the 10 characters including Kirby and Animal Kirby (Character Kirby
morphs into prior to jumping into the DS). Also performed all rigging,
weight painting, blend shape creation and set-up as well as character
animation on the flying characters and clean-up animation on Kirby. All
work done in Maya. |
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Bounce
Fabric Softener Commercial, Share the love, not the hair -
Performed animation and rigging of every character. Rigged all animals
as quadrupeds with both FK and IK. Also performed all weight painting,
blend shapes and set-up. All work done in Maya. |
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The
Passing (feature length film) - Performed all character
animation. Matched animation of all "ghost grabs" to live action
plates with no tracked cameras. Also performed some set-up, several blendshape
corrections and additional weight painting. All work done in Maya. |
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Wells
Fargo Commercial, Someday
- Performed character animation of six horses, stagecoach and drivers
prior to fade into live action shot. Performed modeling, rigging and animation
of reigns throughout the entire shot. Matched all elements (horses, reigns,
stagecoach, drivers) to live action plate. All work done in Maya. |
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Short
Film, Gold School - Performed set-up and some rigging of
two main characters (Rusty and Melody) and all object and character animation.
All work done in Maya. |
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Dis-konnected,
In game cinema clip
- Performed all character animation. All work done in Maya. |
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